Patch: v9.2.0 (English)

Dear Entropia Community,

We would like to discuss an important decision that we, as developers, have made today. We have decided to simplify many of our older game content on our server. This may be surprising or even disappointing for some players, as we have heard similar sentiments in the past, but we believe that this is in the best interest of all players and necessary for the health of the server. You can find the specific changes further below!

Here are some reasons that led us to this decision:

Preserving the player base: If older game content becomes too difficult or time-consuming, it can lead to players losing interest in our game/server and turning to other games. By simplifying older game content, we want to ensure that our player base is maintained and that new players can also enjoy the game.

Improving game flow: By simplifying older game content, players can progress more quickly through the game and reach new game content. This can improve the overall game flow and make the game more appealing.

Better access for casual players: Not every player has the time or patience to struggle through complicated or difficult game content. By simplifying older game content, we also want to provide casual players with easier access to our game.

Better balance: Sometimes, older game content can become unbalanced due to changes in gameplay or new updates. By simplifying older game content, we can ensure that the game remains more balanced and fair overall.

We hope that you can understand our decision to simplify older game content. We believe that this is in the best interest of all players and necessary for the health of our game. We look forward to sharing more updates and improvements in the future. After this update, our focus will be on new content or adjustments to endgame and event game content for the time being.

Best regards,
The Entropia Team


  • The status window (H-key) has been reworked and now displays significantly more status values and effects.
  • To remove items from your inventory, you can now also double-click the trash can. This will open a window where you can initially place the items in question. You can then confirm the final disposal within this window.
  • Some effects are only visible when playing a specific class, such as Spirit Bomb scaling effects.
  • Upon reaching Royal Level 10 in Cardia, the unlocked teleporter options can now be used instead of having to wait until Royal Level 15 to teleport.
  • It will now be announced server-wide when a player upgrades a Royal Item to +10.
  • The lightning patterns in front of the Cardia Cave have been removed.
  • The invisible walls in the Destruction Cavern Dungeon have been reworked.
  • The quest window now shows you how many active quests you have.
  • You can now also search for quests in the quest window.
  • Quests in the quest window can be deleted directly using the "delete" key.
  • The emotes in the "O" window have been reworked and new ones have been added.
  • The walls in the Golem Temple Dungeon have been reworked.
  • With the teleport function in the "O" window, you will now be teleported to the beginning of the dungeon if you are in one.
  • If you move a location to the first position of the teleporter window, this location will be displayed automatically when you reopen the teleporter.
  • You will receive a free Shop Status VIP (3 days) upon reaching Platinum Level 50.
  • Items in the Auto-Power-Up window will now be reddish-textured to indicate that you no longer have them in your inventory.
  • The Power-Up Macro window has also been reworked. You can now set titles for your macros and missing items will be reddish-textured.
  • Pre-boss monsters in the Deep Temple Dungeon no longer heal themselves.
  • The damage and HP rate of monsters and pre-bosses in the Magma Cave Dungeon have been reduced by 20-30%.
  • The speed of monsters in the Magma Cave Dungeon has been increased.
  • The HP of some world boss monsters has been adjusted so that they are not killed too quickly or too slowly.
  • The damage and HP rate of monsters and pre-bosses in the Aurania Temple Dungeon have been reduced by 20-30%.
  • The Drop+2 Map Buff has been added to the Golem Temple & Heaven of Madrigal Dungeon.
    *In Heroic Mode, this is Drop+3
  • The block rate of the Les Britannia & Abyssal Cove Boss monsters has been reduced by 50%.
  • Premier Balls have been added to the Kanto Dungeon.
  • The damage of the Golem Temple final boss has been reduced by 15%.
  • The spawn rate of the Royal Level 5 monsters on the Wasteland Map has been significantly increased.
  • The recommended HP value information in the teleporter has been adjusted.
  • The display error showing upgrade set effects on the weapon when viewing another player's weapon/equipment has been fixed.
  • In the Soulreaver-Sacrifice window in Cardia, it is no longer possible to equip items when the window is open. This prevents accidentally deleting the wrong items due to incorrect inventory arrangement.
  • The bug where a monster dying from the Cleave Damage effect does not drop anything has been fixed.
  • A Jewelry Awakening Augmentation has been added to the game (Treasures).
    *This is intended more for players who really want to get the perfect results (2% to 3%).
  • New items have been added to the Joker Box, Secret Room Treasures, Champion/Dragon Treasure, Map Tube Treasures, Battleground Treasures & Platinum 50+ Reward Boxes (1 to 10 new items depending on the box).
    *Further information can be found in the game by viewing the boxes in the Item-Wiki (CTRL+Z) or further down in these logs.
  • The Dehya, Kazuha, Mona & Rosaria Fashion Sets have been added to the Champions Treasure (Very rare).
  • The Easter eggs in the Guild Siege Buff Box have been removed because they can be obtained through the current Easter event.
  • The Halloween Event Power-Ups have been re-added to the Guild Siege Buff Box.

Beginner Characters:

  • New characters now receive 30x Platinum Scrolls for free.
  • New characters now receive 2x Platinum Scrolls (P41+) for free.


We have reworked the class balance in the Battleground mode (also known as Sandbox mode), where players temporarily receive equipment. Each class now has multiple equipment variants (Offi v15) with preset switches.

This mode takes place four times a week. From now on, you can also earn Guild Siege Coins in this mode, which you can randomly get from the Point Treasures you receive per point in the Battleground Guild War.

All participants with 10+ points will still receive a Battleground Treasure.
The top 3 players will receive a Battleground Guardian Treasure.
Both chests have been reworked and contain additional useful & random items.

The Guild Siege / Rumble Exchangers have also been reworked and equipped with new items. More information can be found further down in these logs.

The PvP Rumble (Free for All) always has the Battleground/Sandbox mode active and takes place daily from 10:00 AM to 11:00 PM - UTC+2.

You can also test the Battleground mode in the PvP Arena and set the Battleground taskbars there by talking to the NPC in the arena.

For balance reasons, items cannot be manually switched. Instead, you must use the "Equipment Switch System", which you can access through a button in your inventory. The settings for the Equipment Switch are also temporarily overwritten in this mode.

Feedback on class balance in this mode is welcome.
In terms of balance, everything except skills can be changed in this mode during live operation.


The Monster Clash is a guild event system that takes place twice a week. Every guild that defeats at least 150 monsters receives a reward, with the top three guilds getting a special box.

A maximum of eight players can participate per guild.

The event consists of waves with a considerable number of monsters and some boss monsters. The guild that defeats the monsters the fastest wins and receives more rewards.

Monster Clash takes place on Wednesdays and Saturdays at 7 PM - UTC+2. Guilds can register until 7:10 PM (UTC+2) and set their lineup.

  • The latest changes and improvements to Monsterclash:
  • There was an issue where the view on the Monsterclash map turned black. This error has been identified and fixed so that players can now play without visual impairment.
  • The entry fee for the Monsterclash event has been increased for each guild from 300 Perins to 500 Perins.
  • The number of players who can participate in the Monsterclash per guild has been increased from 6 to 8. This allows more members of each guild to participate in the event and collectively fight for victories and rewards.
  • The rewards given in the Monsterclash have been revised. The new rewards are intended to provide players with a stronger incentive to participate in the event and face the challenge.
  • Monsterclash balance, including monsters and boss monsters, has been adjusted to the Royal/Cardia content, which refers to the endgame. This ensures a more balanced and challenging player experience.
  • The drops from boss monsters in the Monster Clash have been adjusted to the drops in the Cardia Dungeon. This is intended to make the rewards for defeating boss monsters in Monster Clash more attractive.
  • When players teleport to the Monster Clash registration zone or directly to the Monster Clash zone, their Trance state or Trance bar will be reset. This is to prevent players from having an unfair advantage by activating the Trance state before participating in Monsterclash.

The balance of the monsters in the Secret Room has been completely reworked and tailored to the endgame. Some monsters are designed so that it is advantageous to include magic classes in the group, as each monster has individual strengths and weaknesses against different classes. Both the mid and final bosses now have skill pattern mechanics.

The boss drop & top 3 winner/participant rewards have been revised and now include Royale Items.



Preview for other colors: Black | White | Blue | Green | Pink | Purple

In this update, we have integrated new "Ultimate Treasures" into the game, as they were highly desired by a large part of the community in our last server survey. These can be obtained both by playing and in the Premium Shop.

You can look up the list of included items and their probabilities in the game in the Item Wiki or on this page: Click Here!

The main item you can get is a coupon that you can exchange with the Entropia Chip NPC for an Ultimate Wing Aura in various color variations. The choice of color is up to you. When activating the Wings, you will also receive a badge in the corresponding color for your character.

The Ultimate Wing Aura can be activated alongside the normal Auras. Visually, however, the ultimate Aura will be displayed preferentially. In the options, you can switch between ultimate and normal Auras or hide them completely.

Please note that you can only use one Ultimate Wing Aura! If you want to change the color, you need a new coupon or a new Aura to replace the already active Aura. A warning message will appear.

An option to restore active Wing Auras and transfer them to another character will not be provided! This is because the chest with the Wings can be obtained in various ways in the game and should retain its value.

Additionally, Auras can be obtained directly from the NPC by collecting the corresponding pieces from the chests.

The new chest has been added to the Guild Siege NPC, Battleground Treasures, Champion/Dragon Treasures, Platinum 50+ Reward Box, and the Secret Room Chests.

Furthermore, we have introduced a weekly rotation for the Ultimate Treasures to increase their rarity and value / the value of the Ultimate Items among the players. Each week, different Ultimate Treasures will be available:

Example:

- Week 1: Aura Treasure
- Week 2: Darkness Treasure & Power Treasure
- etc.

We would like to point out that we are introducing this rotation initially as a test and will closely monitor market prices. There is a possibility that after a test phase of 2-3 months, we will decide to offer all boxes permanently without rotation.

The Spirit Treasure will also be included in the weekly rotation.

In the Joker Treasure, we have added the remaining Ultimate Items as well as some additional items to provide more variety and a wider selection for all players.


Kebaria:

  • The cost of Kebaria furniture has been reduced to 70 coins.
  • Kebaria furniture, which lasts for 365 days, has been added for 1,500 coins per piece.
  • The cost of Recipe: Scroll of Bonus Stat-Reroll (Equipment) has been reduced.
  • The cost of Scroll of Bonus Stat-Reroll (Equipment) has been reduced.
  • The cost of Scroll of Armor Merge Normal & Special has been reduced.
  • The cost of Scroll of Black Shiny Unbinding (Equipment) has been reduced.

[Diamond Exchanger] Isnis:

  • The cost of Diamond Lucky Box Lvl. 7-12 has been reduced.
  • The cost of Diamond Lucky Box Lvl. 9-12 has been reduced.

[Entropia Chip Merchant] Wafor:
The following items have had their prices reduced at the Entropia Chip NPC:

  • Magic Diamond: 70,000 -> 45,000 Entropia Chips
  • Magic Grindstone: 20,000 -> 12,000 Entropia Chips
  • Wise Dragon Set (F): 30,000 -> 20,000 Entropia Chips
  • Wise Dragon Set (M): 30,000 -> 20,000 Entropia Chips
  • Venerable Dragon Set (F): 30,000 -> 20,000 Entropia Chips
  • Venerable Dragon Set (M): 30,000 -> 20,000 Entropia Chips
  • Vengeful Dragon Set (F): 30,000 -> 20,000 Entropia Chips
  • Vengeful Dragon Set (M): 30,000 -> 20,000 Entropia Chips
  • Destruction Dragon Cloak: 20,000 -> 15,000 Entropia Chips
  • Almighty Dragon Cloak: 20,000 -> 15,000 Entropia Chips
  • Glorious Dragon Cloak: 20,000 -> 15,000 Entropia Chips
  • Lightspeed Dragon Cloak: 20,000 -> 15,000 Entropia Chips
  • Lightspeed Dragon King's Mask: 20,000 -> 10,000 Entropia Chips
  • Almighty Dragon King's Mask: 20,000 -> 10,000 Entropia Chips
  • Destructive Dragon King's Mask: 20,000 -> 10,000 Entropia Chips
  • All Wings / Glasses: 50,000 -> 30,000 Entropia Chips

[Aurania Exchanger] Tina:

  • The cost of the Black Shiny Weapon Chest has been significantly reduced!
  • The cost of the Scroll of Weapon Merge has been significantly reduced!
  • The cost of the Scroll of Bonus Stat-Reroll (Weapon) has been significantly reduced!
  • The cost of the Scroll of Black Shiny Unbinding (Weapon) has been reduced.

[Aurania Chip Exchanger] Bernd:

  • The cost of all Aurania Power-Up X has been reduced from 1,500 to 700 Aurania Chips.

[Dungeon Exchanger] Lucy:

  • The costs of crafting an Aura Jewelry Set have been significantly reduced!

[Guild Siege Manager] Alan:

  • The Royal Reroll Treasure has been added to the NPC for 180 Guild Siege Coins.
  • The Royal Scroll of DEX/STR/INT/STA has been added to the NPC for 70 Guild Siege Coins.
  • The Scroll of Royal Bonus Reset has been added to the NPC for 250 Guild Siege Coins.
  • The Map Tubes (Cardia) have been added to the NPC for 50 Guild Siege Coins.
  • The Guild Siege Crown Hats (M/F) have been added to the NPC for 300 Guild Siege Coins.
  • The cost of the Scroll of Gem Reversion has been reduced from 20 to 3 Guild Siege Coins.
  • The Guild XP Package (Extra Large) Scrolls have been replaced with 20,000 XP books.
  • The Black Royal Guild Furniture Box now also contains walls and floors.
  • Clockworks Runes & King Hearts can be purchased for 3 Guild War Coins.

[Guild Siege Manager] Alan - Token Exchange:

  • Lucky Box of Blessed Key Recipe Chests have been removed.
  • Clockworks Runes have been removed.
  • King's Hearts have been removed.
  • Guild Siege Crown Hats have been removed since they are now offered for Coins.
  • Several Guild Siege Exclusive Character Badges have been added for 10 Guild Siege Tokens.
  • The Guild Siege Effect Fashion Sets have been removed since better sets can be obtained through PvE gameplay.

Eden:

  • New Black Fashion Sets are no longer Soulbound and do not require a Unbinding.
    *However, the binding with an Awakening on the CS Item still remains.
  • The exchange costs of Black Fashion Sets and Cloak Recipes have been reduced from 150 Perin to 75 Perin.
  • The required Alchemy Level to complete the Recipes has been reduced to 2 & 4.
  • The Drop +1 Map Buff has been activated in Eden, making farming easier for you.

Kalgas Exchanger:

  • The prices of the Kalgas Equipment Items have been halved.

[Rumble Trader] Verux:

  • Soulreaver Weapon Chests have been added to the Rumble NPC for 700 Rumble Badges.
  • Soulreaver Equipment Chests have been added to the Rumble NPC for 350 Rumble Badges.
  • Black Shiny Weapon Chests have been added to the Rumble NPC for 500 Rumble Badges.
  • Black Shiny Equipment Chests have been added to the Rumble NPC for 200 Rumble Badges.
  • VIP Shop Status (3 Days) has been added to the Rumble NPC for 800 Rumble Badges.
  • Two New Lucky Boxes have been added to the Rumble NPC for 4 Rumble Badges each.
    *Don't forget that Rumble only takes place from 10:00 AM to 11:00 PM - UTC+2!
    *Follow the server rules for the PvP.

[Master of Alchemy] Roborus:

  • You now need 50% fewer Quest Items to complete the [Weak] recipes.
  • You now need significantly fewer Quest Items to complete the [Powerful] recipes.
  • You now need significantly fewer Quest Items to complete the [Rare] recipes.
  • The requirements for the Venux Unicorn (Upgrade+) recipe have been reduced.
  • The requirements for the Elf recipes have been reduced.
  • The requirements for Ancestor recipes have been reduced.

[Jewel Manager] Peach:

  • The prices of Shiny Jewelry Set Upgrade Recipes (Ruby, Emerald, Sapphire, Topaz) have been reduced.
  • The requirements of Jewelry Set Upgrade Recipes have been significantly reduced.

Aoife (Gaia Fashion):

  • The prices of Gaia Fashion Items / Requirements have been significantly reduced.

Trigrem:

  • Soulreaver Equipment Upgrade chances for Equipment have been increased by 30%!
  • A guaranteed Soulreaver Upgrade can now be reached faster.
    *The Pity Limit has also been reduced for this!
  • The cost of the Soulreaver Equipment Chest has been significantly reduced!
  • The cost of the Scroll of Armor Merge (Soulreaver) has been significantly reduced!
  • The cost of the Scroll of Soulreaver Unbinding (Set) has been reduced.
  • The cost of the Soulreaver Bonus Upgrade Scroll (Equipment) has been significantly reduced!
  • The cost of the Scroll of Bonus Stat-Reroll (Soulreaver Equipment) has been significantly reduced!

Trigrem Ruins (Dungeon):

  • The small monsters in this dungeon now deal 50% less damage to you and have 20% less HP.

Ethral:

  • The cost of the Soulreaver Weapon Chest has been significantly reduced!
  • The cost of the Scroll of Weapon Merge (Soulreaver) has been significantly reduced!
  • The cost of the Scroll of Soulreaver Unbinding (Weapon) has been reduced.
  • The cost of the Scroll of Bonus Stat-Reroll (Soulreaver Weapon) has been significantly reduced!
  • The cost of the Scroll of Bonus Stat-Reroll (Soulreaver Two-Hand Weapon Fusion) has been significantly reduced.
  • The cost of the Soulreaver Bonus Upgrade Scroll (Weapon) has been significantly reduced.

Ethral Garden (Dungeon):

  • The final boss now has a chance to drop a Soulreaver Weapon Chest.
    *Same chance as it was in Aurania with the Black Shiny Weapon Chest.
  • The small monsters in this dungeon now deal 50% less damage to you and have 20% less HP.

Venux:

  • The price of the Venux Unicorn has been significantly reduced.
  • The price of the Powerful Magical-Keys has been significantly reduced.
  • Significantly fewer Quest Items are needed for the Holy Key Recipes.
  • Drop +1 has been activated as a Map Buff in Venux!

Cardia - [Awake] Adofeus:

  • The cost of the Scroll of Royal Awakening Augmentation (Normal/Fusion) has been reduced.

Cardia - [Animal Keeper] Chawi:

  • The cost of the Royal Bead Capsules has been reduced.

Cardia - [Upgrade] Rhada:

  • The prices of Red/Dark Loot Orbs (Equipment & Weapons) have been reduced.
  • The prices of Royal Blood / Darkness Unbindings (Equipment & Weapons) have been reduced.
  • The price of the Item Transy (Royal) Scroll has been reduced.
  • Upgrades for +9/+10 now require 50% fewer Smithing Stones for Sets & Weapons!
  • The Entropia Chip Perin Upgrade costs have been reduced by 20%.
  • When upgrading Sets (+6), you now need 1500 Ice/Fire Cores instead of 5200 Shards!

Cardia - [Plant Expert] Eugene:

  • The Power-Up costs have been reduced from 5 to 3 Eternal Stones!

Cardia - [Card & Reroll Master] Ifora:

  • The costs of the Royal Reroll Treasures have been slightly reduced.
  • The costs of the Scroll of Royal Bonus Reset have been slightly reduced.

Class Balance Changes:

Slayer:

  • Royal Darkness / Blood / Soulreaver EQ: -10% PvE Damage (1on1)

Templar:

  • Royal Darkness / Blood / Soulreaver EQ: +31% PvE Damage (1on1)
  • The Royal Darkness Big Axe now has STR as an effect instead of HIT-%
    *At +0 the Big Axe has +60 STR and at +10 the Big Axe has +170 STR
  • The Bloodsuck limit in the Royal Dungeons has been significantly increased for the Templar.
  • The Bloodsuck limit in the Secret Room & Monster Clash is the same as it is in the Royal Dungeons now.

  Crackshooter:

  • Unchanged

  Harlequin:

  • Unchanged

  Force Master:

  • Royal Darkness / Blood / Soulreaver EQ: -25 STA & -20% HP
  • The skill damage of Bgvur Tialbold has been reduced by -20%.
  • The cast time of Baraqijal Esna has been reduced from 6 seconds to 2 seconds.
  • In the Guild Siege, a STA +25 & HP +20% Map Buff has been added.

  Seraph:

  • Royal Darkness / Blood / Soulreaver EQ: -20% HP
  • Royal Darkness / Blood EQ: +20% PvE Damage (1on1)
  • Soulreaver EQ: +15% PvE Damage (1on1)

Mentalist:

  • The skill damage of Maximum Crisis has been reduced by -15%.
  • Royal Darkness / Blood / Soulreaver EQ: -75 STA
  • In Guild War, a STA +75 Map Buff has been added.

  Arcanist:

  • The skill damage of Burningfield has been reduced by -30%.
  • The skill damage of EVA Storm has been increased by +15%.
  • The Wind Master Skill Buff has been changed from 40% Speed to 25 STA.
  • Royal Darkness / Blood / Soulreaver EQ: The Astral Moon damage has been increased by +10%.


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