Patch-Notes: v8.3.0.5 (English)

Class Balance Changes:
There may be slight differences on the Kalgas, Shiny, Black Shiny sets.

The PvP balance will be adjusted in the next few days via map buffs / other systems in live operation.

If you have any questions, please feel free to ask them in the #??discussion channel in Discord.
Some players who were present during the tests can still answer some questions or hear your suggestions for a few minor changes. The chat will be read after this balance as always and the important things noted.

Adjustments to the PvE balance can still follow in the next few days!

Templar:
• PvE Damage (1on1) -70%

Slayer:
• PvE Damage (1on1) -5%

Harlequin:
• PvE Damage (1on1) +50%
• Melee & Rangeblock +20%
• The Skill "Counter Attack" has a 14s Cooldown and 2s Activity Time.

Crackshooter:
• Nothing Changed

Force Master:
• PvE Damage (1on1) -10%
• Attack +10%
• Base HP enormously increased (+200%)
*The HP/STA values on the equipment have been adjusted.

Seraph:
• PvE Damage (1on1) +5%
• Base HP enormously increased (+150%)
*The HP/STA values on the equipment have been adjusted.
• Merkaba Hanzelrusha Damage +5%
• Force of Light -5%

Mentalist:
• Spirit Bomb Damage +40%
• Maximum Crisis Damage +30%
• Spirit Bomb Damage -42% | Trigrem Dungeon (Map Buff)

Arcanist:
• Astral Moon Damage +20%
• Attack +10%
• Astral Moon Damage -20% | Trigrem Dungeon (Map Buff)
• Attack -5% | Trigrem Dungeon (Map Buff)


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