Patch-Notes (English)
- Fixed the Treasure Animation. It will now always display the correct item selected by the server.
- Fixed Action Slot + F-Tool behavior when following another player using
/followor the Z button on both 1ms and 25ms settings. - External System Windows and Inventory Functions (Garbage) are now blocked in Battleground Mode.
- Logout, Quit Game, and the X button are also blocked during Battleground Siege. The game can only be closed by killing the process or a real disconnect in the Siege Arena.
- Fixed Shop Vendor Titles. They will no longer remain visible when you look at a vendor and then move out of range.
- The same fix applies to Damage/Heal Numbers from other players / monsters when they move out of range.
- Improved Equipment Switch performance. Switching equipment was previously frame-intensive and could cause small FPS drops or brief lag on some hardware.
- Fixed issues that could cause characters to become stuck or nearby players to fail to load when logging into crowded areas.
- Improved the handling of large data packets during login.
- Improved network stability to reduce potential ghost disconnects.
- Fixed Pet Aura effects and various particle effects, including Quest Item Boxes displayed on the ground.
- Added a test fix for a rare issue where monsters would not properly despawn after death.
- Added High, Ultra, and Ultra+ View Range options, including fog adjustments and increased monster rendering distance.
- Fixed several SFX-related visual issues on world objects.
- World SFX animations are now rendered from a greater distance when using Ultra or Ultra+ View Range settings.
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