Patch-Notes (English)

Client & UI

  • Screenshots can once again be taken in DirectX 11 by pressing the 0 key on your keyboard.
  • Fixed: Chat history could appear empty when switching between the Party, Guild, and Shout tabs.
    • Chat history is now significantly longer.
    • When additional space is required, old Shout messages are removed first.
    • Party, Guild, and regular chat messages are preserved for longer.
  • Fixed: The client could crash when pressing ESC after closing an in-game window.
  • Fixed: A crash could occur with Ultra Shadows enabled when using Custom Light on DirectX 11.
    • The crash could occur when nearby objects disappeared while shadows were being rendered, for example during events, in crowded areas, or while moving into another area.
    • Only players using Ultra shadow quality were affected.
    • The crash could repeatedly occur at the same location.
  • Fixed: The client could crash when teleporting or changing areas while the large map was open.
  • Fixed: Double-clicking the empty space below the last entry in the Friend List could crash the client.
    • Double-clicking outside of a player name now simply does nothing.
  • Fixed: A crash could occur in the Model Change window, most commonly when closing it.
  • Fixed: Certain images could cause the client to crash in DirectX 9 mode.
    • Images using a 256-color format were previously read incorrectly.
    • These images now display with the correct colors.
    • Images that cannot be read are now skipped instead of causing the client to shut down.
  • The vendor text shown when listing items for Red Diamonds has been corrected: BLUE-Diamonds → RED-Diamonds.

F-Tools & Combat

  • Fixed Menta Single-Target behavior with F-Tools.
    • Fixed an issue affecting Menta when using the in-game F-Tool or other F-Tools with Single Target enabled.
    • Previously, if a second monster was selected while Menta was still moving toward it, Menta could stop attacking when the first targeted monster died.
    • In some cases, Menta would continue running without attacking the second monster or stop moving completely.
    • The second monster remained selected as the current target, but Menta would not attack it until the player clicked on the ground.
    • This issue occurred when movement was controlled entirely with the mouse and has now been fixed.

Secret Room

  • Fixed: Entering the Secret Room previously disbanded the party. The party now remains intact when entering.
  • The Guild Leader no longer has to be included in the Secret Room lineup.
    • The Guild Leader or Kingpin can still submit the lineup.
    • They can now create and submit a lineup without including themselves.

Soulreaver Balance Changes

  • Soulreaver Force Master Set: PvE 1o1 Damage 9% → 20%
  • Soulreaver Seraph Set: PvE 1o1 Damage 27% → 35%
  • Soulreaver Templar Set: PvE 1o1 Damage 12% → 35%
  • Soulreaver Slayer Set: PvE Damage 95% → 125%
  • Soulreaver Harlequin Set: PvE Damage 70% → 90%
  • Soulreaver Crackshooter Set:
    • PvE Damage 95% → 105%
    • Critical Damage 110% → 150%
  • Soulreaver Mentalist Set: Spirit Bomb Damage 84% → 100%
  • Soulreaver Arcanist Set: Astral Moon Damage 112% → 150%

The goal of these changes is to make it easier for Soulreaver players to transition into Cardia content.

Cardia

  • Players in Cardia and Cardia Cave now have 50% more HP.

This change is intended to help newer players complete the Hunt Quest.

  • Daily Quests in Cardia now grant significantly more Platinum EXP.

Items & Equipment

  • Heroic Treasures are now tradeable after making a selection.
  • Badges can no longer be activated directly from the Bag.
  • Amethyst (Boots) can no longer roll FP.
  • The outdated VIP Shop Status item, which is no longer used, is now untradeable.
  • The Power-Up Bundle Yellow can now be exchanged at [General] Lui, just like the other Power-Up Bundles.
  • Bloody Black weapons have been renamed to Black Bloody.

Dungeon & Monster Changes

  • The final bosses of the following dungeons now drop Perin:
    • Mystic Valley
    • Dark Forest
    • Underwater World
    • Crystal Cave
    • Aurania Temple
    • Magma Cave
    • Trigrem
    • Ethral

Infernal Dragonspire

  • The attack patterns of the first boss and Raxos have been adjusted.
    • The size and duration of their patterns have been changed.
  • The patterns of Ryukazan have been removed.
    • This change was made because Ryukazan could sometimes cast a pattern immediately after spawning.
  • The pattern frequency of Xytherion has been slightly reduced.
  • Monster movement speed inside Infernal Dragonspire has been increased by approximately 10%.
  • The final boss now has a significantly lower chance to use Asal.
  • The final boss's Asal damage has been significantly reduced.
  • Velmorya now primarily uses melee attacks.

Entropia Ripper

The stats of the Entropia Ripper have been adjusted:

Blue

  • IP: +15 → +20
  • Penya: +17% → +20%
  • Chip Drop Chance: 30% → 100%

Yellow

  • Royal EXP: +100% → +250%
  • EXP: P40 +80% → P41+ +150%
  • Spirit EXP: +40% → +100%

PvP / Battleground

  • The Arcanist no longer has access to EVA Storm in BG.
  • PvP Rumble can once again be started on CH2.


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Server Information  Kheldor (Main Server)
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    Madagascar
  • MvP
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