Patch-Notes (English)
Client & UI
- Screenshots can once again be taken in DirectX 11 by pressing the 0 key on your keyboard.
- Fixed: Chat history could appear empty when switching between the Party, Guild, and Shout tabs.
- Chat history is now significantly longer.
- When additional space is required, old Shout messages are removed first.
- Party, Guild, and regular chat messages are preserved for longer.
- Fixed: The client could crash when pressing ESC after closing an in-game window.
- Fixed: A crash could occur with Ultra Shadows enabled when using Custom Light on DirectX 11.
- The crash could occur when nearby objects disappeared while shadows were being rendered, for example during events, in crowded areas, or while moving into another area.
- Only players using Ultra shadow quality were affected.
- The crash could repeatedly occur at the same location.
- Fixed: The client could crash when teleporting or changing areas while the large map was open.
- Fixed: Double-clicking the empty space below the last entry in the Friend List could crash the client.
- Double-clicking outside of a player name now simply does nothing.
- Fixed: A crash could occur in the Model Change window, most commonly when closing it.
- Fixed: Certain images could cause the client to crash in DirectX 9 mode.
- Images using a 256-color format were previously read incorrectly.
- These images now display with the correct colors.
- Images that cannot be read are now skipped instead of causing the client to shut down.
- The vendor text shown when listing items for Red Diamonds has been corrected: BLUE-Diamonds → RED-Diamonds.
F-Tools & Combat
- Fixed Menta Single-Target behavior with F-Tools.
- Fixed an issue affecting Menta when using the in-game F-Tool or other F-Tools with Single Target enabled.
- Previously, if a second monster was selected while Menta was still moving toward it, Menta could stop attacking when the first targeted monster died.
- In some cases, Menta would continue running without attacking the second monster or stop moving completely.
- The second monster remained selected as the current target, but Menta would not attack it until the player clicked on the ground.
- This issue occurred when movement was controlled entirely with the mouse and has now been fixed.
Secret Room
- Fixed: Entering the Secret Room previously disbanded the party. The party now remains intact when entering.
- The Guild Leader no longer has to be included in the Secret Room lineup.
- The Guild Leader or Kingpin can still submit the lineup.
- They can now create and submit a lineup without including themselves.
Soulreaver Balance Changes
- Soulreaver Force Master Set: PvE 1o1 Damage 9% → 20%
- Soulreaver Seraph Set: PvE 1o1 Damage 27% → 35%
- Soulreaver Templar Set: PvE 1o1 Damage 12% → 35%
- Soulreaver Slayer Set: PvE Damage 95% → 125%
- Soulreaver Harlequin Set: PvE Damage 70% → 90%
- Soulreaver Crackshooter Set:
- PvE Damage 95% → 105%
- Critical Damage 110% → 150%
- Soulreaver Mentalist Set: Spirit Bomb Damage 84% → 100%
- Soulreaver Arcanist Set: Astral Moon Damage 112% → 150%
The goal of these changes is to make it easier for Soulreaver players to transition into Cardia content.
Cardia
- Players in Cardia and Cardia Cave now have 50% more HP.
This change is intended to help newer players complete the Hunt Quest.
- Daily Quests in Cardia now grant significantly more Platinum EXP.
Items & Equipment
- Heroic Treasures are now tradeable after making a selection.
- Badges can no longer be activated directly from the Bag.
- Amethyst (Boots) can no longer roll FP.
- The outdated VIP Shop Status item, which is no longer used, is now untradeable.
- The Power-Up Bundle Yellow can now be exchanged at [General] Lui, just like the other Power-Up Bundles.
- Bloody Black weapons have been renamed to Black Bloody.
Dungeon & Monster Changes
- The final bosses of the following dungeons now drop Perin:
- Mystic Valley
- Dark Forest
- Underwater World
- Crystal Cave
- Aurania Temple
- Magma Cave
- Trigrem
- Ethral
Infernal Dragonspire
- The attack patterns of the first boss and Raxos have been adjusted.
- The size and duration of their patterns have been changed.
- The patterns of Ryukazan have been removed.
- This change was made because Ryukazan could sometimes cast a pattern immediately after spawning.
- The pattern frequency of Xytherion has been slightly reduced.
- Monster movement speed inside Infernal Dragonspire has been increased by approximately 10%.
- The final boss now has a significantly lower chance to use Asal.
- The final boss's Asal damage has been significantly reduced.
- Velmorya now primarily uses melee attacks.
Entropia Ripper
The stats of the Entropia Ripper have been adjusted:
Blue
- IP: +15 → +20
- Penya: +17% → +20%
- Chip Drop Chance: 30% → 100%
Yellow
- Royal EXP: +100% → +250%
- EXP: P40 +80% → P41+ +150%
- Spirit EXP: +40% → +100%
PvP / Battleground
- The Arcanist no longer has access to EVA Storm in BG.
- PvP Rumble can once again be started on CH2.
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