Patch-Notes (English)

ENGLISH — PATCH NOTES

GENERAL
- The Shining Guardian weapon models are now available from Heroic Heaven Treasures.
- Icons have been added to the Premium Shop for the following items:
 - Scroll of Guild EXP (15 days)
 - Scroll of Party UP (15 days)
- The insertion cost of the new IP Stones has been reduced from 45,000 IP to 35,000 IP.
 - This only applies to non-duplicated IP Stones.
- Umbala furniture items have been added to the Pet Filter.
- Box opening delay has been reduced.
- The Anarchy Buff Box item shout has been disabled.
- Model Shader loading has been improved.

KOGARASHI
- Kogarashi now has three Map Channel Layers per Server Channel.
- Map Channel Layers can now be changed directly ingame without having to leave the map first.
- Plant and ore spawns have been disabled on Kogarashi Map Channel 2 and 3.
 - Reason: With three Map Channel Layers per Server Channel, the total amount of plants and ores would otherwise be too high.
- The Kogarashi teleport description has been updated and now includes a note that plants and ores can only be obtained on Map Channel 1.
- Fixed an issue where, after a server restart, the Map Channel selection window incorrectly showed the character as being on Map Channel 1, even though the character was actually on Map Channel 2.
- Item Tickets now display a star (*) to indicate which Map Channel the player's character is currently on.
- The Kogarashi Exchange for Blue Moon Pearls now uses the boxes from the Kogarashi quest items.
- Fixed an issue where certain Kogarashi Treasures did not give an item when only one inventory slot was available.

ITEM TICKET MAPS
- Item Ticket Maps can now only be left by teleporting through the Teleport Window.
- Leaving the map by using the ticket again is no longer possible.
 - Example: Oasis Ticket.

BOSSES & DUNGEONS
- The chance for "[Boss] Raxos" and "[Boss] Evolved Dravoryx" to trigger a debuff has been reduced.
- "[Boss] Evolved Dravoryx" now has a 5% lower chance to trigger Asal.
- Boss monsters in the two latest dungeons will no longer respawn more than once while the Boss Respawn Chance +22% event is active.
- In the Heroic mode of Heaven of Madrigal, Mentalists now have 100% increased Spirit Bomb Damage.
- In the Heroic mode of Heaven of Madrigal, Arcanists now have 150% increased Astral Moon Damage.

PREMIUM SHOP
- Premium Shop icons have been added for the following items:
 - Scroll of Guild EXP (15 days)
 - Scroll of Party UP (15 days)

BUFFS & SKILLS
- The skill "Breath of Life" has been added to /buff.
 - This applies to the Party Seraph Skill.
- "Breath of Life" and several other skills now visually display the correct cooldown if they previously had, or may have in the future, a cooldown display issue.
- When used through /buff, "Breath of Life" now also lasts 20 seconds instead of 1 hour.
- "Breath of Life" now also triggers a cooldown when cast on yourself while not being in a party.
- The skill "Heal Rain" now fully heals all party members within range and has a 25-second cooldown.
 - The goal of this change is to better adapt Seraphs as a tank class.
 - Seraph tanks can now benefit more from Holy Cross and are no longer forced to rely on Golden Laccotten.
 - Additionally, "Heal Rain" provides better support against AoE attacks from bosses.
- The skill "Gvur Tialla" is now an INT-scaling 1v1 damage skill.
 - Since there have been requests for a 1v1 attack for Seraphs for quite some time, this has now been implemented.
 - The DPS of this skill is currently around 10 million damage per second lower than the Arcanist's DPS.
 - The skill's performance will be monitored throughout the patch with both damage equipment and HP equipment, and further adjustments may be made if needed.
- "Gvur Tialla" now has a different HIT-effect SFX.
- The skill icon for "Gvur Tialla" has been changed.

SERAPH
- Seraphs no longer have a 10% First Hit Damage buff in Dread Cove Isle.
 - Since Seraphs now have an INT-based 1v1 attack, this buff has been removed to prevent Seraphs from becoming too strong at Penya farming.
- The Royal Blood Set now has 1% Spell Vamp as a set effect.
 - This should make Tank Seraphs more playable in AoE situations, even without perfect equipment.
 - However, a Royal Seraph jewelry set is still recommended in order to achieve proper hybrid equipment.

TEMPLAR
- Templars no longer trigger Swordcross in the Royal area.
- The Royal Blood Templar Set now has 5% more Sword 1o1 Damage.
 - The reason for these changes is to avoid damage doubling, as we consider this unhealthy for the game environment.
 - Overall, this results in a small DPS nerf for Templars.
 - Templars are now slightly weaker, while the tank meta moves closer together in terms of DPS output.
- Fixed an issue with the Royal Templar Ring at +13/+14.
 - The +14 values were accidentally already present at +13.

PRIMORDIAL
- The Primordial Crystal questline now resets once completed, allowing it to be completed again.
- The effects of several Primordial items have been increased:
 - "Astral Exalted Sword (Primordial)"
   - Before: 7% Boss Damage Absorb, 50% Increased HP, 30% Increased Attack
   - New: 7% Boss Damage Absorb, 60% Increased HP, 35% Increased Attack
 - "Astral Muryoku Banner (Primordial)"
   - Before: 100% Increased DEF, 17% Melee Blockrate, 17% Ranged Blockrate
   - New: 37% Increased HP, 21% Melee Blockrate, 21% Ranged Blockrate
 - "Astral Pyrope Earring (Primordial)"
   - Before: 5% Boss Damage Absorb, 20% Increased HP, 35% Increased DEF
   - New: 5% Boss Damage Absorb, 27% Increased HP, 35% Increased DEF
 - "Astral Ruby Ring (Primordial)"
   - Before: 3% Spell Vamp, 14% Life Steal, 40 All Stat
   - New: 3% Spell Vamp, 14% Life Steal, 58 All Stat
- The goal of these changes is to make Primordial items more attractive for tanks, so that their effects better match their costs.

ASTRAL FOREST EXCHANGE
- The exchange for an "Astral Forest Ticket" at "[Astral Forest Exchange] Frida" has been adjusted.
 - Before:
   - 15 Astral Spirit Soul
   - 15 Astral Spirit Core
   - 15 Astral Spirit Seal
   - 100 Astral Powder
 - New:
   - 30 Astral Spirit Soul
   - 30 Astral Spirit Core
   - 30 Astral Spirit Seal
   - 65 Astral Powder
- The goal of this change is to make Heroic runs more rewarding, especially regarding drops.
- High items should become more profitable, while the price of Astral Powder should decrease over time.

MONSTER CLASH
- Certain monsters in Monster Clash now have an improved melee attack check.
 - If a monster casts its attack and the player moves up to 20 meters away within that same second, the attack can still hit.
 - Previously, this range was only 5 meters.
- Monster Clash now contains only 750 monsters.
 - We are aware that many players only have a few hours per day to play after work.
 - We do not want that time to be fully consumed by Monster Clash, as this can negatively affect participation numbers.
 - Therefore, the number of monsters has been reduced to shorten the required time.
- Elite monsters in Monster Clash now deal less damage.
 - Reduction: approximately 30%.
- Infernal monsters in Monster Clash now deal less damage.
 - Reduction: approximately 7%.
- The Monster Clash reward system has been reworked and now resembles the Secret Room reward system.
 - The system is now coin-based.

SECRET ROOM
- Secret Room prices have been adjusted.

UMBALA
- The drop rate in Umbala has been increased.
- Umbala furniture items have been added to the Pet Filter.

BLOSSOM MANOR
- The "Xyos" monsters from "Blossom Manor" are now slightly slower.

FIRE PASS
- The final quest of the Fire Pass now also counts kills in Cardia Cave.

ANARCHY
- Infinity Power has been reduced to 700 Red Diamonds in the Anarchy window.
- The Anarchy Buff Box item shout has been disabled.

PET
The Entropia Ripper (Red) now has a 33% Penya Rate. During the Football World Cup Event, you can now obtain a pet with 20% Penya Rate.

- Security Adjustments / More Security Fixes.


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