Patch-Notes (English)
Gameplay & Balance
- The effect One Hit Chance can now also be used in Celestara.
- Force Master and Seraph now receive a +10% First Hit Damage Buff in Cardia and Dread Cove Isle.
- The names, icons, and furniture types of several Umbala furniture items have been changed.
- Weapon upgrade costs for Lv. 10–15 have been adjusted and reduced.
- Accessory set upgrade costs for Lv. 10–15 have been adjusted and reduced.
- Set upgrade costs for Lv. 10–15 have been adjusted and reduced.
- Valentine NPC Lara has been removed.
The Forge Notes for the upgrade changes listed above will be updated shortly.
Guild Changes
- Guild Contribution is now permanently stored per character for each guild.
- If you leave a guild and rejoin later, your contribution for that guild will remain at the value it had when you left.
Network & Movement
- The network code has been significantly optimized, resulting in noticeably improved movement synchronization.
- In general, communication between client and server is now around twice as fast as before.
- This also benefits international players with higher ping.
- However, latency still affects when data reaches the server and is sent back in-game.
- A difference between players with around 30 ms ping and players with 200+ ms ping cannot realistically be eliminated entirely.
- An issue in the movement code caused different frame rates, or generally lower FPS, to negatively affect movement behavior.
- This could create disadvantages, especially in PvP.
- This issue has now been fixed.
- In PvP, Custom Cancel Movement has been disabled.
- You can no longer cancel an attack in the middle of its execution.
Graphics System
- The entire graphics code is currently being rewritten, and Phase 1 has now been completed.
- During normal gameplay, you should not notice any visible changes.
- This phase mainly focuses on the internal restructuring and modernization of the graphics system.
- If you notice unusual behavior, new visual bugs, rendering issues, missing effects, texture bugs, UI issues, or anything else that was not present before, please report it so it can be investigated properly.
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