Patch-Notes (English)
Patch Logs (Summary) - Genesis / Few Mainserver Changes
Monster Clash
- The bosses [Boss] Moresadan, [Boss] Brizera, [Boss] Balgath, and [Boss] Devigram are now melee.
- The damage of [Boss] Vengeful Baishe, [Boss] Moresadan, [Boss] Brizera, [Boss] Balgath, and [Boss] Devigram has been slightly reduced.
Secret Room
- [Elite] Great Asuras and [Boss] Lucifer are now melee.
Cardia / Quests
- The outdated description stating that Cardia dungeons have a 5% Bloodsuck cap has been removed.
- All kill quests in Cardia have been standardized to: „[Name]'s Soul (Daily)“.
Dungeons / PvE Balance
- Destruction Cavern: Bosses now have 15% less HP.
- Azmore Forest: Bosses now have 20% less HP.
- Elite monsters [Elite] Giant Glaphan, [Elite] Giant Steel Knight, and [Elite] Giant Popcrank now have 20% less HP.
Items / Naming
- Blackberry of Absorb has been renamed to Blackberry of Attack and now grants +7% Increased Attack.
- The Ultimate Treasure „Ultimate Entropia Spirit Treasure (Donate)“ has been added ingame.
- Ultimate Fashion is no longer binded.
- The description of the Reroll Effect Stones has been updated.
- Berry of Attack no longer shows an SFX effect above the character.
- The item name „Caged Fairy Soul (Blue)“ has been corrected and is now „Fairy Crystal (Blue)“ in the English client.
Deep Temple
- The final boss [Boss] Protonus - The Devourer now uses about half as many patterns.
- [Boss] Slumber Kraken now has an about 20% lower chance to cast a pattern.
Adventure Pass
- Some Adventure Pass quests have been adjusted due to the run reduction.
Guild Siege Schedule
- Normal Guild Siege: Tuesday & Thursday 08:30 PM - UTC+1, and Sunday 07:00 PM - UTC+1
- Battleground Guild Siege: Wednesday 08:30 PM - UTC+1 and Saturday 08:30 PM - UTC+1
QoL / Fixes
- The Aura Ancestor Buff can no longer be activated twice (no double procs/stacking).
- HP Recovery now also works in combat as soon as a monster is attacked (not only outside of combat anymore).
- The Guild Siege Kill Shout (+2) is now shown as a system message (can be disabled via “Show Sys Log” in the options).
- The formulas for Spellvamp (Mage) and Bloodsuck (1on1) have been adjusted: the % value is now based on the actual damage dealt (including damage power-ups) instead of only the base damage without those boosts.
- Balance Change: The Mercenary skills “Protection” and “Pan Barrier” now only work on Genesis & Main with Behemoth Shields (Templar).
- Royal item shouts will now also trigger when reaching upgrade levels +10 and +15.
- The timerun reward boxes "Heroic Destruction Treasure" and "Heroic Azmore Treasure" no longer contain any of the permanent Lucky Reroll Stones.
- In Destruction Cavern (Heroic), the time limit is now 35 minutes.
- Suckblood Diamonds now grant +4% additional Suckblood (each stone provides +4% more).
- Monsters in Destruction Cavern (Heroic) and Azmore Forest (Heroic) no longer have +50% increased Magic Resistance.
- The classes Mentalist and Arcanist no longer receive an additional buff in Azmore Forest and Destruction Cavern.
- Force Master PvP HP sets & Knuckle/Shield from the Guild Siege NPC now additionally grant -1000% MP Rate.
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